Once a point is made on the first roll or a come point on a succeeding roll, you may take the odds and win if the points are made before a seven. Payoffs are: two-to-one on four and ten, three-to-two on five and nine, six-to-five on six and eight. “Don’t Pass” or “Don’t Come” bets are in reverse; you must lay the odds in order to win.
Not as many people put free odds behind come and don’t come bets. Nevertheless, you can place odds behind both of these wagers.
The process works almost exactly the same as with pass line and don’t pass line bets. The only difference is the nature of come and don’t come.
Come and don’t come bets have the same rules as pass line and don’t pass line, respectively. The exception, though, is that you must wait for a point number to be established before making eitherof these wagers.
Here’s an example of making a come bet.
Essentially, come and don’t come are like your own personal pass line and don’t pass line wagers. You can make these bets any time after the shooter’s initial point has been established and backthem with odds.
Many players stick to backing pass line and don’t pass line with free odds because it’s easy to do so at the start of a new shooter’s round.
But the methodology for backing come and don’t come bets with odds is almost the same. You just need to deal with more chaos since you’re doing so in the middle of a shooter’s turn.
When you do back come and don’t come bets with odds, place your chips above the respective space. Also, notify the dealer so that they don’t mistake your free odds for another come or don’t comewager.